Battles are about to get a little more intense!
These new Map Hazards are obstacles on the map that restrict units from moving onto those hexes. Players will still be allowed to fire over the obstructions, but won’t be able to move there–creating bottle necks and raising the chances of area conflicts.
Map Hazards will evolve over time adding different types of blockers, in some future cases you won’t be able to cross over hazards or shoot through them either!
These maps will be randomly chosen, so study the terrain closely soldier, because these are your battlefields.